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Portfolio — Vol. 01

I design and build digital experiences where typography, motion and code meet — precise, expressive, engineered to last.

Open for select projects

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( 01 )  About

I am a software developer working at the intersection of engineering and design. Since 2023 I have helped studios, founders and brands turn dense ideas into software that feels inevitable — quiet on the surface, meticulous underneath.

E.6.9148° S
107.6098° E
Based in
Bandung, ID
Focus
Software & Shows
Since
2019

My practice is rooted in editorial design: strong typographic hierarchies, deliberate negative space, and motion that carries meaning instead of decoration. I prototype in the browser, obsess over easing curves, and treat performance budgets as a design constraint, not an afterthought.

When I am not shipping client work, I am usually deep in type specimens, experimenting with WebGL shaders, or mentoring junior developers on craft and accessibility. Good work, for me, is work that still holds up five years later.

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Years of experience

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Projects delivered

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Clients worldwide

( 02 )  Selected Works

SELECTED WORKS

( 03 cases — 2025 )
Desktop App2025

Windows app that turns DJ software into a timecode source, so lighting and visuals follow the music on their own.

  • SMPTE
  • Art-Net
  • MIDI Timecode
  • VirtualDJ
Web Game2025

Multiplayer song-guessing game. Join as a guest, get matched into a live round, name the track, climb the leaderboard.

  • WebSockets
  • Real-time Multiplayer
  • Matchmaking
  • Auth
Lighting Integration2025

Pipes grandMA2/MA3 lighting output into Roblox over Art-Net, so in-game stage rigs move with the real desk.

  • Art-Net
  • DMX512
  • grandMA2 / MA3
  • JSON
( 03 )  Capabilities
(01)

Frontend Engineering

Interfaces built to production standard

  • React
  • Next.js
  • TypeScript
  • Tailwind CSS
  • Framer Motion
  • GSAP
  • React Three Fiber
(02)

Design & Interaction

From type system to easing curve

  • Figma
  • Art Direction
  • Design Systems
  • Prototyping
  • Typography
  • Motion Design
(03)

3D & Immersive

Lightweight, purposeful dimensionality

  • Three.js
  • GLSL Shaders
  • Blender
  • WebGL
  • Rive
(04)

Backend & Tooling

The parts users never see, done properly

  • Node.js
  • PostgreSQL
  • Prisma
  • Sanity
  • Vercel
  • Docker
  • CI/CD
( 04 )  Experience
    2023 — Now

    Bandung, Indonesia

    Software Developer

    Independent

    Building software end-to-end — web platforms, desktop tools and automation systems. The reverse-engineering years taught me to read code I didn't write and to design for adversarial conditions; that discipline now goes into products that are fast, robust and honest about their failure modes.

    2019 — 2023

    Remote

    Game Cheat Creator & Reverse Engineer

    Independent — Private Scene

    Ran a one-person operation building private game modifications: reverse engineered game clients and memory layouts, built external tools — ESP overlays, aim assistance, automation — and maintained them against every anti-cheat update. A deep, practical education in C++, Windows internals, obfuscation, and thinking like an attacker.

( 05 )  Contact

Open for select projects

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